pub fn correlated_pair_game(
n: u32,
corr: f64,
p: f64,
directed: bool,
permutation: Option<&[VertexId]>,
seed: u64,
) -> IgraphResult<(Graph, Graph)>Expand description
Sample two random graphs with target adjacency-vector correlation
corr. Builds graph1 via ER(n, p) and graph2 via
correlated_game against graph1.
Counterpart of igraph_correlated_pair_game in
references/igraph/src/games/correlated.c:330.
n— vertex count for both graphs.corr— target correlation, in[0, 1].p— marginal edge probability, in the open(0, 1).directed— whether both graphs are directed.permutation— optional, applied tograph2only (seecorrelated_game).seed— drives a single internalSplitMix64.graph1consumes its initial draws;graph2is sampled from the continuation.
§Errors
Same conditions as correlated_game, plus any error from
crate::erdos_renyi_gnp when building graph1.
§Examples
use rust_igraph::correlated_pair_game;
let (g1, g2) = correlated_pair_game(40, 0.7, 0.2, false, None, 99).unwrap();
assert_eq!(g1.vcount(), 40);
assert_eq!(g2.vcount(), 40);