pub fn layout_sphere(graph: &Graph) -> Vec<(f64, f64, f64)>Expand description
Place vertices approximately uniformly on a unit sphere.
Uses the Saff-Kuijlaars spiral algorithm (Mathematical Intelligencer 19.1, 1997).
ยงExamples
use rust_igraph::{Graph, layout_sphere};
let g = Graph::with_vertices(10);
let coords = layout_sphere(&g);
assert_eq!(coords.len(), 10);
// All points are approximately on the unit sphere
for &(x, y, z) in &coords {
let r = (x * x + y * y + z * z).sqrt();
assert!((r - 1.0).abs() < 0.01);
}