pub type WidestPathResult = Option<(Vec<VertexId>, Vec<u32>)>;Expand description
One entry of widest_paths_to’s output: Some((vertices, edges)) for a reachable target, None for unreachable. Each
vertex chain begins with the source and ends with the target;
each edge chain has length one less.
Aliased Type§
pub enum WidestPathResult {
None,
Some((Vec<u32>, Vec<u32>)),
}