Skip to main content

rust_igraph/algorithms/games/
mod.rs

1//! Random graph generators (`ALGO-GN-*`).
2//!
3//! Each generator takes a `seed: u64` and runs against the shared
4//! `SplitMix64` PRNG, so callers get fully
5//! reproducible graphs without pulling in a `rand` dependency.
6
7pub mod barabasi;
8pub mod barabasi_aging;
9pub mod barabasi_psumtree;
10pub mod bipartite;
11pub mod callaway_traits;
12pub mod chung_lu;
13pub mod cited_type;
14pub mod citing_cited_type;
15pub mod correlated;
16pub mod degree_sequence;
17pub mod degree_sequence_configuration_simple;
18pub mod degree_sequence_fast_heur;
19pub mod degree_sequence_vl;
20pub mod dotproduct;
21pub mod edge_sampling;
22pub mod edge_switching_simple;
23pub mod erdos_renyi;
24pub mod establishment;
25pub mod forestfire;
26pub mod grg;
27pub mod growing_random;
28pub mod hsbm;
29pub mod iea_game;
30pub mod islands;
31pub mod k_regular;
32pub mod lastcit;
33pub mod negative_sampling;
34pub mod preference;
35pub mod recent_degree;
36pub mod recent_degree_aging;
37pub mod sbm;
38pub mod static_fitness;
39pub mod tree;
40pub mod watts;