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rust_igraph/algorithms/
mod.rs

1//! Algorithm implementations for rust-igraph.
2//!
3//! Phase 0 walking-skeleton scope: only `traversal::bfs` and
4//! `io::read_edgelist`. The full algorithm catalog is filled in by AWUs
5//! across Phases 1-10 (see `docs/plans/MASTER_PLAN.md`).
6
7pub mod chordality;
8pub mod cliques;
9pub mod coloring;
10pub mod community;
11pub mod connectivity;
12pub mod constructors;
13pub mod cycles;
14pub mod dominating_set;
15pub mod edge_cover;
16pub mod eigen;
17pub mod embedding;
18pub mod epidemics;
19pub mod feedback_arc_set;
20pub mod feedback_vertex_set;
21pub mod flow;
22pub mod fundamental_cycles;
23pub mod games;
24pub mod graphlets;
25pub mod hrg;
26pub mod independent_set;
27pub mod io;
28pub mod isomorphism;
29pub mod layout;
30pub mod matching;
31pub mod matching_lsap;
32pub mod max_cut;
33pub mod minimum_cycle_basis;
34pub mod motifs;
35pub mod nongraph;
36pub mod operators;
37pub mod paths;
38pub mod properties;
39pub mod simple_cycles;
40pub mod spanning;
41pub mod spatial;
42pub mod traversal;
43pub mod vertex_cover;